Producer, UI Artist, QA & Marketing
Ryan created the UI for the game and served as the Producer for Cat Tsunami using a Kanban board to track the progress of the game. He also created and ran the Twitter, Facebook, and Website.
Lili served as the Lead Programmer for Cat Tsunami, building the game in Unity using C#. She built the core gameplay and implemented numerous art assets and bug fixes.
Build Manager, Programmer
Matt is a programmer, helping program the games UI and also acting as build manager developing 2 weekly builds for both iOS and Android, keeping track of version notes for each build.
Paige worked as the Art Director for the project developing the central art style of the game. She did concept artwork for 3D assets and also make most of the 2D assets in the game.
3D Artist, Animator
Aislynn created all 3D art assets for the game using Maya and also animated a large number of them. She also created all of the story art screens for both the start and finish of the game, and made the game trailer.
Composer, Sound Designer
Renzo created all the sound effects and music in Cat Tsunami developing a unique atmosphere for each level. He also designed the extremely catchy theme song for the game.
Skippy, Cats don’t go to school | Tumblr
Skippy posed in numerous photos to allure cat lovers from around the world to our twitter page, she enjoys napping and shoes.