6/26/15 – MASSive Comic Con

Not a lot happened yesterday; no one came to visit us and we spent most of the day prepping a new version of the game. What is happening is that this weekend MegaloMalady will be present at MASSive Comic Con in Worcester both days at booth 405. We have a brand new version all set up to show everyone and we’ll be moving to beta soon, so if you want to test for us, you can sign up here.


Other than that, our programmers are working on a save system and putting in new animations for you all so you can automatically infect people while you’re offline and have pretty new art to look at. Our artists are working hard on developing new assets to make the narrative more fun to interact with, and our designer is crunching numbers so the game is spread out evenly!


Look forward to seeing you at MASSCon!

I am the producer and lead designer for the game MegaloMalady, one of the 4 game development projects for MassDiGI Summer Internship Program 2015.

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