About Slime Break
Slime Break was one of the four 2016 MassDigi Summer Innovation Games. It was originally designed by the smallest team in the program with artists from Smith College, RIT, and Becker College and programmers from Northeastern University and LYIT. After several revisions on the art style, paddle physics, and testing three different ways of controlling the paddle, the team finished a solid beta version at the beginning of August. At this time, the game was not ready for launch.